AI Insights · Timothy · October 2021
Top 5 Slime Games in UAE Q3 2021 Performance
In Q3 2021, the top 5 slime game apps in the UAE showed varied performance in terms of weekly downloads, revenue, and active users according to Sensor Tower data.
The third quarter of 2021 saw an interesting performance for the top 5 slime games on a unified platform in the United Arab Emirates. Here’s a closer look at the trends in weekly downloads, revenue, and active users for these apps, based on Sensor Tower data.
Magic Slime: Antistress & ASMR by Finger Art Games experienced fluctuating weekly revenue, peaking at $450 in the first week of July and gradually declining to $270 by the end of September. Weekly downloads showed a significant surge to 172 in mid-July but otherwise remained low throughout the quarter. Active users saw a steady decline from 2.5K at the beginning of the quarter to approximately 1.6K by the end of September.
Slime Games: ASMR Simulator from Shake It maintained a relatively stable revenue, with minor fluctuations, peaking at $176 at the start of the quarter. Weekly downloads saw a consistent trend, starting at 1.8K and ending the quarter at 1.2K. Active users showed a slight decline from 6.1K to 4.5K over the same period.
Goo: Slime simulator, ASMR by Exomind LTD had varied performance with weekly revenue, peaking at $141 in late August. Downloads peaked at 1.9K in early September, showing a general decline towards the end of the quarter. Active users saw a peak of 14.4K in early September, dropping to 8.7K by the end of the month.
Jelly: Slime simulator, ASMR by Index Zero had modest weekly revenue, with the highest being $93 in mid-July. Downloads were steady, peaking at 788 in mid-July. Active users showed a gradual decline from 1.9K at the beginning of the quarter to 1.3K by the end of September.
Fluid Simulation by Pavel Dobryakov displayed a modest revenue trend, with peaks at $70 in late August. Downloads were highest at 815 in mid-August and rose again to 525 by the end of September. Active users saw a significant increase to 1.3K in mid-August, ending the quarter at around 1K.
For more detailed insights, visit Sensor Tower.